Pc Engine Super Cd Rom Iso
Besides the great quality of games the PC-Engine is also known for one more reason, it was the first videogame system to use the high storage capacity of a CD.
CDRs destroying lasers is largely a myth. The only kernel of truth I'm aware of is with Dreamcast discs.
Since they're natively GDRoms not CDRoms they need to be properly remastered to fill the entire disc so the laser arm doesn't have to move around too much. With consoles that use CDs natively, you're using a 1:1 copy so you don't have to worry about padding the image. It will be exactly as stressful on the mechanics of the drive as an original disc. People like to scapegoat. These are old machines with old parts, they will die randomly.
When that happens people will blame a convenient target, CDRs fill that role. I'm not aware of any mechanism through which a CDR could damage a console, nor of any data that would suggest the existence of such a mechanism. Ziggy587 wrote:Right. But does the lens have to work harder to read a burn? What does it mean for a lens to 'work hard'? Lenses bend light.
It doesn't take any energy for them to do it, and bending the light doesn't wear out the lens. Saying a lens works harder to read a CDR is a lot like saying a mirror works harder when an ugly person is looking at it. If anything is going out it's the mechanics that control the lens, or the laser is burning out. It occurs to me that it's actually testable if it's the focusing mechanism.
You could hook leads up to the motors that control the lens and take readings while it reads a CD and a CDR. Do some statistical manipulation and you could get average distances traveled each time the lens focuses, how many times it changes direction, how long it takes to focus, etc.
That would actually get some data behind this assertion. Too bad I don't have the equipment to do such an experiment.
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